Keeper’s dream
An immediate, personal hook and flexible structure make it easy to prep and run.

A stolen inheritance. A dead uncle's secrets. A conspiracy stretching from your front door to the Carpathian Mountains.
When the trunk left to you by your favorite uncle is stolen only days after you receive it, a seemingly simple theft unravels into something far darker. Bureau 13. A mysterious Mr. Blakk. A diary full of secrets your uncle died to protect.
Built as a Keeper-friendly scenario with emotional hooks, modular locations, and tragic antagonists, it’s ready to run as a one-shot or the start of an undead-flavored campaign arc.
An immediate, personal hook and flexible structure make it easy to prep and run.
A beloved NPC’s corpse is found at the crime scene, driving players to care.
Modular locations and a flexible structure let players tackle the mystery their way.
Full-color maps, photos, graphics, and 38 pages of table-ready handouts included.
Fingerprints from the dead. A friend who won’t stay buried. A city that doesn’t realize something is walking in its skin.
The scenario begins with a series of bizarre burglaries in Rochester tied to fingerprints that belong to people already deceased. When a beloved NPC’s recently buried corpse is found at a murder scene, the investigation becomes painfully personal.
From that moment, the investigators are driven to uncover how the impossible is happening and who is responsible for turning the dead into tools.
The investigators are drawn in by the impossible fingerprint match and the discovery of their dead friend’s body at a fresh crime scene.
The trunk is stolen. The investigation opens up across multiple locations as the investigators chase down who took it and why.
Rodney Shakely’s involvement and the scope of his forbidden rites become clear as the investigators close in.
The final confrontation brings the inheritance, Bureau 13, and your uncle's legacy to a head.
Modern-day 7th edition with support for investigation, social encounters, and Mythos horror.
41-page adventure, 38 pages of handouts, full-color maps, 6 pre-gens, and 5 Mythos items.
Scene notes, pacing guidance, and tools to keep the personal stakes high throughout.
Rodney Shakely and his reanimated assistants are more than monsters; they’re shaped by grief and obsession.
Crime scene reports, autopsy notes, and evidence lists help you present clues in play.
Use it as a gritty one-shot or expand into a longer arc with recurring villains.
Items like the Amulet of Tonatiuh and Ward of the Dead dust add flavorful mechanics.
Unresolved threads and surviving enemies can easily seed future stories.
Content note: This scenario contains themes of death, desecration, grief, reanimation, and violent crime. It is intended for mature players and Keepers who are comfortable with emotionally intense horror.
My Uncle's Trunk gives you a complete modern Call of Cthulhu scenario built around a stolen inheritance, a hidden conspiracy, and a race to uncover the truth before it's too late.